Welcome to The PlanetChristmas Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.


2017.10 released. We now have 32 and 64bit xlights!

New release 2017.10.
We now have 64bit xlights available!!
Thanks to Keith, Gil and Dan.

New 64bit is faster than 32 bit.

Latest releases are found at https://xlights.org/how-to-install-xlights-on-linux/
Videos tutorials are found at videos.xlights.org
Forums are located at nutcracker123.com/forum
Issue Tracker is found here: www.github.com/smeighan/xLights/issues

2017.10  Apr  25, 2017
   -- enh (keith,gil,dan) New 64bit version of xLights released
   -- enh (gil)     Add pan and tilt slew limits to DMX model.
   -- bug (gil)     Fix default Skulltronix dmx model values not being saved in XML.
   -- enh (gil)     Add DMX model parameter to control displayed beam length
   -- enh (gil/keith) Get windows 64 bit compiling reliably
   -- enh (keith)   Add setting to exclude presets from packaged sequences
   -- enh (keith)   Add setting to exclude audio from packaged sequences
   -- enh (keith)   Add xmodel export of star models
   -- enh (keith)   Add Pixlite 16 controller configuration upload
   -- enh (keith)   Add submodel generation
   -- bug (keith)   Make crash log filenames easier to read
   -- bug (keith)   Fix issues with some VU meter effects on single line models
   -- bug (dkulp)   Use buffering to write xseq files.  Fixes #845


Share this post

Link to post
Share on other sites

Can't wait to try it out!

Share this post

Link to post
Share on other sites

JUST tried the 64 bit and get a "file not found" error on the link ??


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now