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  • The first recorded date of Christmas being celebrated on December 25th was in 336, during the time of the Roman Emperor Constantine. A few years later, Pope Julius I officially declared that the birth of Jesus would be celebrated on that day.
  • Santa Claus's sleigh is led by eight reindeer: Dasher, Dancer, Prancer, Vixen, Comet, Cupid, Dunder (variously spelled Donder and Donner), and Blixem (variously spelled Blixen and Blitzen), with Rudolph being a 20th-century inclusion.
  • Outdoor Christmas lights on homes evolved from decorating the traditional Christmas tree and house with candles during the Christmas season. Lighting the tree with small candles dates back to the 17th century and originated in Germany before spreading to Eastern Europe.
  • That big, jolly man in the red suit with a white beard didn’t always look that way. Prior to 1931, Santa was depicted as everything from a tall gaunt man to a spooky-looking elf. He has donned a bishop's robe and a Norse huntsman's animal skin. When Civil War cartoonist Thomas Nast drew Santa Claus for Harper's Weekly in 1862, Santa was a small elflike figure who supported the Union. Nast continued to draw Santa for 30 years, changing the color of his coat from tan to the red he’s known for today.
  • Christmas 2018 countdown has already begun. Will you be ready???
  • Why do we love Christmas? It's all about the traditions. In this chaotic world we can miss the "good old days." Christmas reminds us of that time.

SMEIGHAN

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SMEIGHAN last won the day on October 25 2015

SMEIGHAN had the most liked content!

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About SMEIGHAN

  • Rank
    Distinguished Member
  • Birthday 12/02/1950

Contact Methods

  • Website URL
    http://meighan.net/nutcracker

Profile Information

  • My favorite Christmas story
    recently divorced mother with 8yo daughter. She told me the lights at Christmas got her through the season. They came every night for 3 weeks, exactly at 6:30pm. Watched entire 1 hour show.
  • Location
    Highlands Ranch, Colorado
  • Biography
    I have been in the software industry for 40 years. I am now working at oracle corporation. I met my wife through the internet 14 years ago. She is from Ukraine. We have twin 10 year old boys and twin border collie puppies.
  • Interests
    music. I play the flue in four orchestras. Scuba diving, i am a dive master. Christmas and Halloween decorations.
  • Occupation
    Director , computer programming
  • About my display
    I built 9 foot custom Nutcrackers to be the centerpiece of my yard display.

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  1. 2018.2 released This release has a new feature where we allow vendors to connect their products into the LAYOUT tab of xLights. First vendor to do this is Boscoyo Studio. Thanks Keith for implementing this cool feature. See this video to see how this new feature wrks http://videos.xlights.org/xlights-custom-model-vendor-download_dd2d40755.html Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES --------------------------------- 2018.2 Jan 14, 2018 -- enh (dkulp) Add House/Model preview and play controls to TouchBar -- update (dkulp) Change minimum OSX requirement to 10.10 -- enh (dkulp) Support exporting model to LOR S5 clipboard file -- enh (k.mojek) Add "Export House Preview Video" to File menu -- enh (gil) Add Snap to Timing Marks feature. Turn this on in Settings. Only works for single effect resizing. Fixes #132. -- enh (gil) Make snap to timing mark feature temporary toggle using control key. -- bug (gil) Prevent error message when importing ISEQ data layer not in show directory. Fixes #1047. -- bug (gil) Make sure all models are available when creating new Views. Fixes #1049. -- bug (gil) Fix Bulk Edit crash when right-clicking a TextEdit box. -- enh (gil) Correct certain scenarios of right/left arrow move/stretch operations and simplify Single vs Multiple effect movement. -- bug (gil) Fix PolyLine crash for case of 3 Channel RGB with Individual Start Channels set. -- bug (keith) Fix eseq frame size rounded by 4 when it shouldnt be. -- bug (keith) Newly created schedule doesnt play immediately -- bug (keith) Reset schedule does not reset -- enh (keith) Add a reset all schedules function to xschedule -- bug (keith) Fix cant double click on first song in a playlist to jump to it -- enh (keith) Add number aware model name sorting (layout, display elements, import effects) -- enh (keith) Enhance handling of invalid mappings loaded from mapping files so mappings are not lost when saved and invalid mappings are highlighted -- enh (keith) Add download of vendor custom models from licensed vendors —- enh (Billy) Added Controller Status to xSchedule WebUI 2018.1 Jan 04, 2018 -- enh (k.mojek) Add "Print Layout" option to Layout popup menu -- enh (dkulp) Add WRGB 4 channel node type -- enh (keith) Add xSchedule output process which can scale pixels from 3 channel to 4 channels per pixel -- bug (keith) Fix xSchedule output processors not re-enabling -- enh (keith) Add bulk edit of mulitple model controller connection, dimming curve and preview -- enh (keith) Add create group of models by right clicking on a layout after selecting the models to be in the group -- bug (keith) Display node number relative to string in node layout rather that absolute node number within model -- enh (keith) Add to matrix face dialog attempt to fill in all the rows based on the pattern of an entered row -- bug (scotth) Fix bars effect rounding problem -- enh (k.mojek) Add ability to save the layout as an image via right click menu -- bug (gil) Last release broke DMX effect panel label updating. -- bug (craig) Fix crash of randomize effect after effect is deleted. Fixes #1052 -- bug (billy) Fixed xSchedule webui timeout, it will now reconnect automatically. 2017.45 Dec 29, 2017 -- enh (craig) Added a randomize current selected effect button -- bug (craig) Fixed the create random effects to generate random settings -- enh (keith) Add Open Sound Control (OSC) Master and Remote sync -- enh (keith) Add Open Sound Control (OSC) sender as a play list item -- enh (keith) Show layers and layer number in row headings -- enh (keith) Expand the sizes of matrices xSchedule supports -- bug (keith) Fix audio override checkbox not set correctly when loaded -- enh (keith) Show controller status in xSchedule -- bug (keith) Fix audio send to specified device -- enh (keith) Add effect setting bulk editing to almost all settings -- enh (keith) Add horizontal and vertical stack buffer styles for groups ... makes text on groups possible. -- enh (keith) Show schedule end time when a schedule is running (including any extensions) -- enh (keith) In xSchedule text optionally suppress text rendering if the text to be rendered is blank ... letting the underlying effect through -- enh (keith) Add to VU meter "Level Color" and "Timing Event Pulse Color" -- bug (gil) Fix Shift Effects not shifting effects in collapsed layers. Fixes #1046. -- bug (gil) Fix Show All Effects not expanding collapsed model layers or strand layers. Fixes #1045. 2017.44 Dec 19, 2017 -- bug (dkulp) Fix keyboard handling of numbers -- enh (keith) Add visual clue that xSchedule is serving web requests -- bug (keith) Add handling of mixed audio rates on windows/linux 2017.43 Dec 18, 2017 -- bug (gil) Fix bars gradient option when not alpha blending. Fixes #1032. -- bug (keith) Fix xschedule text on single string vertical matrices -- bug (keith) Fix xmap node level mappings not loading from file correctly -- enh (keith) Add option to turn model blending off by default in new sequences -- enh (keith) Detect low proportion duplicate nodes in custom models indicating possible accidental duplication of nodes -- enh (keith) Ctrl-S works on all tabs as a shortcut to the relevant save button -- enh (keith) Warn users when they switch to a backup show folder. Also highlight in check sequence. 2017.42 Dec 14, 2017 -- enh (chris) Enable automatic application of patch for wxwidgets on linux -- bug (chris) Separate patches for wxwidgets on linux so can handle fixes for http://trac.wxwidgets.org/ticket/17683 and https://trac.wxwidgets.org/ticket/18021 -- bug (dkulp) Fix crash when actions generate a ton of render events for the same models (like mouse resize of effect) This fixes #1024 -- bug (keith) Reverse a change which may have broken some picture effects -- bug (keith) Fix reopen audio device when it changes -- bug (keith) Fix restricted read from FSEQ doesnt work for offsets -- enh (keith) Add a way to manually force log render state 2017.41 Dec 11, 2017 -- bug (dkulp) Delay actually deleting effects and layers until the end of render to avoid potential crashes. -- bug (dkulp) Work on making sure selections are cleared bbefore effects are deleted -- enh (dkulp) Add undo to Delete Row Effects -- bug (keith) Fix some problems with vertical matrices in xSchedule -- enh (keith) Add some fast deleting of effects on a layer/model -- bug (keith) Fix a possible race condition when updating effect settings -- enh (keith/dkulp) Add model as a pixel render style for model groups ... treats models within the group as a single pixel -- bug (keith) Prevent warnings about autosave newer than sequence after batch render -- enh (keith) Save selected batch render items between runs of batch render -- enh (keith) Add selectable audio devices on windows for xSchedule -- bug (craig) Fix the output of the xScheduleData/GetModels.dat file format as json -- enh (scotth) Added Tree, Crucifix, Present, Candy Cane, Snowflake, and Heart Shapes to the VU Effect -- bug (dkulp) Fix dimming curves that are different for R/G/B -- bug (dkulp) Fix debug build popups on rendering on Linux -- bug (dkulp) Fix crash on text effect on Linux (fonts still look crappy) -- enh (scott) Warn windows 64 bit computer users using 32 bit that they should move to 64 bit -- bug (scott) Fix FPP connect wont upload sequences in subdirectories -- enh (scott) Add all the shape effect shapes to the VU Meter shape modes -- bug (keith) Fix xSchedule text properties not working in API -- bug (keith) Fix a number of problems with xSchedule channel constraints not saving -- bug (keith) Fix xSchedule fast start audio does not respect per song volume setting -- bug (keith) Fix virtual matrices not working reliably or correctly in xschedule -- enh (keith) Allow play list buttons like play schedule to work even if a schedule for that playlist is selected -- enh (keith) Add delete all effects on a layer or a model -- bug (keith) Fix some bugs in calculating pixels for some vertical matrices in xSchedule 2017.40 Dec 05, 2017 -- enh (keith) Add support for #universe:startchannel and output:startchannel to all xSchedule fields that define a start channel -- bug (keith) Fix test dialog tooltips dont display correct models -- bug (keith) Remove Master View from the new sequence default views -- enh (dkulp) Add undo to update effect and update palette actions -- enh (rich) Fix xSchedule web doesnt like spaces in some url parameters #1000 -- bug (scotth) Fix spinner calculate incorrect number of nodes #1008 -- bug (scotth) Fix bulk render doesnt like xml files in subdirectories -- bug (keith) Ensure all lights are off when xSchedule closes -- enh (keith) Add active timing marks to Value Curve and Colour Curve dialogs so you can line things up easier -- bug (keith) Fix xSchedule test mode does not display A-B-C-ALL and some other patterns correctly 2017.39 Nov 28, 2017 -- bug (dkulp) Fix some memory leaks when open/close sequences as well as switching show directories -- enh (dkulp) Import Superstar files onto a submodel -- bug (dkulp) Fix a render bug which could leave artifacts on models -- enh (keith) Begin to introduce output:startchannel and #universe:startchannel addressing into xSchedule. Initially in Matrices and Virtual matrices. -- enh (keith) Display window position details to xSchedule for video and image display. Allows simple comparison of values without opening the positioning window. 2017.38 Nov 25, 2017 -- bug (dkulp) Send render event for effect moves, previously not always sent -- enh (dkulp) Add left/right starting locations for candy canes -- enh (gil) Add new Single Color Intensity string type that will react to any color. -- bug (keith) F4V3 with expansion board should not limit pixels on any port -- enh (keith) Add present shape effect -- bug (keith) xSchedule should take duration of a step from the highest priority FSEQ over any audio or video item -- bug (keith) xSchedule fpp master was sending too many media sync packets for audio/video only steps -- enh (keith) Add timing event bars to vu meter ... like timing event bar but all bars are displayed and colours cycle -- bug (keith) Erase background before rendering xyzzy so when playing on top of your show you can see the game -- bug (keith) Prevent right click delete of submodels in model list on layout tab -- bug (keith) Fix bug with remap and reverse in xSchedule output processors -- bug (keith) Flag schedule as dirty if matrices/virtual matrices are edited -- bug (keith) Fix crash with single colour spinners and the single line render style -- bug (keith) Fix display elements window gets really small and hard to find -- bug (keith) Fix problem where FSEQ data is dumped on load due to mismatch in size ... roundto4 problem -- bug (keith) Attempt to fix lights not going off when background sequence stops -- enh (keith) Allow video in scheduler to fade in and fade out -- enh (keith) Allow video looping in scheduler -- enh (keith) Add right click on setup to deactivate all unused outputs -- enh (keith) Remove xseq as a target for conversions ... there is no obvious reason why people would still be creating them -- bug (keith) Fix x/y text location mixed up when it is saved -- bug (keith) Fix crash when loading xLight v3.x.x animation sequences -- bug (keith) Fix audio preload in xSchedule -- enh (keith) Add the ability to abort Generate Custom Model processes by holding down ESC key 2017.37 Nov 14, 2017 -- enh (dkulp) If dimming curve would map to identity, remove it to avoid the extra processing it entails -- enh (keith) Add ESCAPE key abort generate custom model scanning. -- enh (keith) Prevent corruption of face info in rgbeffects -- enh (keith) Add artnet to fpp connect upload -- enh (dkulp) Fix Text effect crash on Windows only if mulitple colors are selected. Fixes #982 -- enh (dkulp) If updating the palette of settings of a LOT of effects, aggregate the render events. Speeds it up a lot. 2017.36 Nov 13, 2017 -- enh (dkulp) Add multicolor suppport for non-rotated text -- enh (dkulp) Allow user to change number of universes in an e131 multi universe output -- bug (scotth) Remove layer count from group lines in preset list -- bug (gil) Fix motion positions for XL fonts in Text effect. -- enh (keith) Move xSchedule video reading to a separate thread ... should make video performance more reliable but will use more of memory -- enh (keith) Add packets per second display to scheduler UI -- bug (keith) Strip duplicate test presets on load ... not sure how they got there but dont load them. -- enh (keith) Add to check sequence check for overlapping effects ... these should not be possible but I have seen some sequences where is has happened. 2017.35 Nov 05, 2017 -- enh (cjd) Update checker for Linux and OSX -- enh (dkulp) Set the thread name to the Model name it is rendering, makes it easier to find the right thread in the debugger -- enh (dkulp) Add a warning when loading/creating sequences that would result in massive amounts of memory being used -- enh (dkulp) Add batch render to tools menu -- bug (keith) Fix missing distribute horizontally and vertically in layout -- bug (keith) Force recreation of the render buffer if the frame size changes ... this will then require a full render -- bug (keith) Fix PJLink -- enh (keith) Add the ability to suppress virtual matrices if showing video or images. -- bug (keith) Fix FPP connect not enabling upload when IP address is entered. -- enh (keith) Add an option to shrink the waveform display -- enh (keith) Improve positioning in printing wiring view to avoid cutoff. -- enh (keith) Add keyboard cut & paste to custom model dialog -- bug (keith) Colour curve does not display position tooltip unless dragging -- bug (keith) Fix pixelnet should support 4096 channels. -- enh (keith) Add crucifix to shape effect -- bug (keith) Fix submodel start channels displaying incorrectly as invalid. 2017.34 Oct 27, 2017 -- enh (keith) Add a dead pixel colour output process to xSchedule which only blanks a pixel if the colour would be wrong -- enh (keith) Add the ability to disable output processes -- bug (keith) Fix multilight wiring dialog not displaying correctly -- enh (keith) Set model start channel back to one when user selects the end of model model as that is the most common desired resilt -- enh (keith) Some checks to warn if xSchedule and xLights are outputting to lights at once -- enh (keith) Add level pulse colour to VU Meter ... pulses a colour when music reaches specified intensity and changes colour each time it does -- bug (keith) Fix piano timing track setting not loading properly -- bug (keith) Fix xSchedule doesnt respect force local IP -- enh (keith) Add the ability to share xSchedule button definitions -- enh (keith) Add tooltip help to button parameters 2017.33 Oct 15, 2017 -- bug (gil) Fix Galaxy not blending when reverse is checked. Fixes #949. -- enh (keith) Add xSchedule gamma processing on output -- enh (keith) Add FPP master support for pixel sticks and Falcons -- bug (keith) Fix xSchedule play last item only once plays repeatedly -- bug (keith) Fix scrolling sideways using Shift+scroll wheel stops paste using right click menu working -- bug (keith) xSchedule FSEQ, Video and audio dont respect the delay setting -- bug (keith) Fix upload to falcon hang if multistring element goes past configured string ports -- enh (keith) Add check sequence check for non contiguous models on the same controller connection -- enh (keith) Add xSchedule can act as a remote using the csv sync packets (which are routable) -- enh (keith) Add cropping to the video effect 2017.32 Oct 09, 2017 - PRODUCTION RELEASE -- bug (keith) xSchedule crashes clearing the matrix when closing easter egg -- bug (keith) xSchedule does not turn off lights when sequence ends -- bug (keith) Falcon upload incorrect for multi-string elements -- bug (keith) Make splash screen not topmost -- bug (keith) Fix crash importing Vixen 2.x sequences -- enh (keith) Enhancements to check sequence - empty model groups - submodels with no nodes - referenced files outside show directory 2017.31 Oct 06, 2017 -- bug (dkulp) For HLS convert, it was failing to map channel names properly. -- enh (dkulp) Reset OSX release mode flags for wxWidgets to disable assert popups -- bug/enh (dkulp) On OSX, resample audio to 48000 and use smaller buffers to reduce audio latency (I hope) -- bug (dkulp) Fix wxAssert warnings when quitting from menu on OSX and using debug build -- enh (keith) Add more check sequence checks ... checks of effects on strands, submodels and nodes, checks for effects that shouldnt be on nodes -- enh (keith) Add more check schedule checks ... FSEQ files which dont match networks -- bug (keith) Fix a stack of crashes and bugs -- bug (keith) Fix #universe:start channel flagging as invalid -- bug (keith) Fix rotozoom presets -- enh (keith) Add remember custom colours in colour selection dialog
  2. SMEIGHAN

    2017.35 released

    2017.35 released Our developers continue to be busy. Thanks! Batch Render (The ability to render all your programs one after another) is now found in the Tools menu. Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES --------------------------------- 2017.35 Nov 05, 2017 -- enh (cjd) Update checker for Linux and OSX -- enh (dkulp) Set the thread name to the Model name it is rendering, makes it easier to find the right thread in the debugger -- enh (dkulp) Add a warning when loading/creating sequences that would result in massive amounts of memory being used -- bug (keith) Fix missing distribute horizontally and vertically in layout -- enh (dkulp) Add batch render to tools menu -- bug (keith) Force recreation of the render buffer if the frame size changes ... this will then require a full render -- bug (keith) Fix PJLink -- enh (keith) Add the ability to suppress virtual matrices in a step -- enh (keith) Fix FPP connect upload button not enabling -- enh (keith) Add an option to shrink the waveform display -- bug (keith) Some fixes to wiring view printing -- enh (keith) Add keyboard cut & paste to custom model dialog -- bug (keith) Colour curve does not display position tooltip unless dragging -- ### <<The following lines were added by Sean from reading git log>> -- ### <<There may be duplicates from list above>> -- bug (keith) Fix pixelnet should support 4096 channels. -- bug (keith) Get waveform drawing correctly when switching between small and normal. -- enh (keith) Add an option to shrink the waveform -- enh (keith) Improve positioning in printing wiring view to avoid cutoff. -- enh (keith) Make colour curve tooltip always display ... not just when dragging. -- bug (keith) Fix font size when printing wiring diagram -- bug (keith) Make keyboard copy/cut/paste work in Custom Model Dialog -- enh (keith) Abort rendering before reallocating memory. -- bug (keith) More RDS fixes. -- bug (keith) Fix some anomalies that can lead to zero start channels on models. -- bug (keith) Fix a crash with blend transition -- enh (keith) Force sequence data recreation if sequence is open and a change on setup or layout changes the size of the buffer ... this is displays a warning in status that a render all is required. There are some down sides to this but it really should be forced. -- enh (cjd) Add update checker to readme -- enh (cjd) Handle network failure better in update checker -- enh (cjd) Initial import of Update checker dialog -- enh (dkulp) Add a warning when loading/creating sequences that would result in massive amounts of memory being used -- enh (keith) PJ Link power on and off working. -- enh (keith) Get PJLink working. -- enh (keith) Handle failure to load audio better. -- enh (keith) Add the ability to suppress virtual matrices if showing video or images. -- bug (keith) Fix FPP connect not enabling upload when IP address is entered. -- bug (keith) Fix PJLink not connecting. -- enh (keith) Add crucifix to shape effect -- enh (dkulp) Add a filter selection for the batch render -- bug (keith) Fix submodel start channels displaying incorrectly as invalid. -- enh (keith) Implement distribute horizontally and vertically to layout tab -- bug (keith) Fix #966 -- enh (keith) Log connection error codes and prevent FPP connect from trying multiple times after failure -- enh (dkulp) Add a prototype Batch Render tool
  3. SMEIGHAN

    2017.33 released

    2017.33 released This is marked as the next Beta release. Be aware that the developers feel the latest Beta is always the best version to use. Each Beta fixes bugs from previous released. With that being said, 2017.32 is a stable release that can be used for your shows this season. Thanks again to our developers! Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES --------------------------------- 2017.33 Oct 15, 2017 -- bug (gil) Fix Galaxy not blending when reverse is checked. Fixes #949. -- enh (keith) Add xSchedule gamma processing on output -- enh (keith) Add FPP master support for pixel sticks and Falcons -- bug (keith) Fix xSchedule play last item only once plays repeatedly -- bug (keith) Fix scrolling sideways using Shift+scroll wheel stops paste using right click menu working -- bug (keith) xSchedule FSEQ, Video and audio dont respect the delay setting -- bug (keith) Fix upload to falcon hang if multistring element goes past configured string ports -- enh (keith) Add check sequence check for non contiguous models on the same controller connection -- enh (keith) Add xSchedule can act as a remote using the csv sync packets (which are routable) -- enh (keith) Add cropping to the video effect 2017.32 Oct 09, 2017 - PRODUCTION RELEASE -- bug (keith) xSchedule crashes clearing the matrix when closing easter egg -- bug (keith) xSchedule does not turn off lights when sequence ends -- bug (keith) Falcon upload incorrect for multi-string elements -- bug (keith) Make splash screen not topmost -- bug (keith) Fix crash importing Vixen 2.x sequences -- enh (keith) Enhancements to check sequence - empty model groups - submodels with no nodes - referenced files outside show directory 2017.31 Oct 06, 2017 -- bug (dkulp) For HLS convert, it was failing to map channel names properly. -- enh (dkulp) Reset OSX release mode flags for wxWidgets to disable assert popups -- bug/enh (dkulp) On OSX, resample audio to 48000 and use smaller buffers to reduce audio latency (I hope) -- bug (dkulp) Fix wxAssert warnings when quitting from menu on OSX and using debug build -- enh (keith) Add more check sequence checks ... checks of effects on strands, submodels and nodes, checks for effects that shouldnt be on nodes -- enh (keith) Add more check schedule checks ... FSEQ files which dont match networks -- bug (keith) Fix a stack of crashes and bugs -- bug (keith) Fix #universe:start channel flagging as invalid -- bug (keith) Fix rotozoom presets -- enh (keith) Add remember custom colours in colour selection dialog
  4. 2017.30 Released. After 9 months , this is our next Production release! I want to thank the developers for the last month of chasing down all the major bugs and also managing to add quite a few enhancements. If you see a line that fixes or enhances something you really wanted, please thank them. Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.28 Sep 18, 2017 -- bug (dkulp) Fix crash on startup when ViesModelsPanel is not visible -- bug (scottH) Fixed Divide by zero error if main window is re-sized too small. (#913) -- enh (keith) Add ability to import LAS files ... actually this existed ... it just wasnt selectable -- bug (keith) Add warning if i am importing a datalayer that is bigger than the number of xlights channels -- enh (keith) Add a xSchedule file play list item which can write information about current song etc to a file -- bug (dkulp) OSX - Popup menu in "WiringView" dialog is completely disabled -- bug (keith) Fix crash when change setup and then switch to layout -- bug (keith) Fix crash when FPP master xschedule step finishes -- enh (keith) Add creation of a phoneme track from channel data -- enh (keith) Add model locking -- bug (keith) Force value curves to update to real values ... it wasnt doing this which may have masked some issues -- enh (keith) Add row heading tooltips where the model names are too wide to display -- enh (keith) Add ability to display wiring view from the front -- enh (keith) Add wiring views for most inbuilt models -- bug (keith) Validate serial controller number of channels -- enh (keith) Add ability to extract Phonemes from imported single channel face data -- bug (keith) Fix timing track labels dont save if added to a fixed timing track -- bug (keith) Generated submodels leave gaps on large models - overlaps are better than gaps -- bug (keith) Rename "Output #" column on setup tab to just "Number" to try to address some new user confusion -- enh (keith) Add optional auto hide show of house preview when playing -- enh (keith) Add Make master capability to display elements which can take any view and copy its definition to the master view -- enh (keith) Tag start channels with leading *** where the number has not calculated correctly -- bug (keith) Prevent duplicate model start calculation errors from displaying -- enh (keith) Add time display to play controls toolbar on house preview
  5. 2017.28 released. Many bug fixes. Try the wiring view (on LAYOUT tab, right click a model and select Wiring View) Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.28 Sep 18, 2017 -- bug (dkulp) Fix crash on startup when ViesModelsPanel is not visible -- bug (scottH) Fixed Divide by zero error if main window is re-sized too small. (#913) -- enh (keith) Add ability to import LAS files ... actually this existed ... it just wasnt selectable -- bug (keith) Add warning if i am importing a datalayer that is bigger than the number of xlights channels -- enh (keith) Add a xSchedule file play list item which can write information about current song etc to a file -- bug (dkulp) OSX - Popup menu in "WiringView" dialog is completely disabled -- bug (keith) Fix crash when change setup and then switch to layout -- bug (keith) Fix crash when FPP master xschedule step finishes -- enh (keith) Add creation of a phoneme track from channel data -- enh (keith) Add model locking -- bug (keith) Force value curves to update to real values ... it wasnt doing this which may have masked some issues -- enh (keith) Add row heading tooltips where the model names are too wide to display -- enh (keith) Add ability to display wiring view from the front -- enh (keith) Add wiring views for most inbuilt models -- bug (keith) Validate serial controller number of channels -- enh (keith) Add ability to extract Phonemes from imported single channel face data -- bug (keith) Fix timing track labels dont save if added to a fixed timing track -- bug (keith) Generated submodels leave gaps on large models - overlaps are better than gaps -- bug (keith) Rename "Output #" column on setup tab to just "Number" to try to address some new user confusion -- enh (keith) Add optional auto hide show of house preview when playing -- enh (keith) Add Make master capability to display elements which can take any view and copy its definition to the master view -- enh (keith) Tag start channels with leading *** where the number has not calculated correctly -- bug (keith) Prevent duplicate model start calculation errors from displaying -- enh (keith) Add time display to play controls toolbar on house preview
  6. release 2017.27. keith asked for this small release to fix a bug. Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.27 Sep 6, 2017 -- bug (keith) Fix falcon upload only uploading enough pixels for first model on a chained output -- enh (keith) Add LMS timing import -- bug (keith) Fix value curves not sticking Release 2017.26 New playback controls on preview window from Keith. Some bug fixes from Gil. Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.26 Sep 4, 2017 -- bug (gil) Fix issue where playback can hang when selecting an effect. -- bug (gil) Fix some picture effects not displaying in the correct place -- enh (keith) Add optional output frame deduplication with key frames if a frames data does not change -- bug (keith) Fix falcon upload occasionally losing descriptions or crashing the controller and failing on V2 controllers -- bug (keith) Change AC shortcut key Twinkle from 't' to 'k' so it doesnt clash with setting timing marks -- enh (keith) Add optional play controls to the house preview -- enh (keith) Add fast play speeds 2017.26 Sep 4, 2017 -- bug (gil) Fix issue where playback can hang when selecting an effect. -- bug (gil) Fix some picture effects not displaying in the correct place -- enh (keith) Add optional output frame deduplication with key frames if a frames data does not change -- bug (keith) Fix falcon upload occasionally losing descriptions or crashing the controller and failing on V2 controllers -- bug (keith) Change AC shortcut key Twinkle from 't' to 'k' so it doesnt clash with setting timing marks -- enh (keith) Add optional play controls to the house preview -- enh (keith) Add fast play speeds 2017.25 Aug 29, 2017 -- enh (gil) Improve effect selection so it selects effects with boundaries outside both edges of the selection. -- enh (keith) Add option to auto save your perspectives and keep them between show directories on the same machine -- bug (keith) Prevent invalid pixel split on falcon upload -- enh (keith) Remember submodel dialog size and position -- enh (keith) Add a simple snowflake shape -- bug (chris) Fix #900 ogg files not loading correctly -- enh (keith) Add ability to import LOR prop files as custom models -- enh (keith) Make scheduler slowy adjust synch with an FPP master instead of jumping 2017.24 Aug 21, 2017 -- bug (gil) Fix custom previews not showing correct background in House Preview window. -- bug (gil) Fix custom previews not initialized with correct brightness. Fixes #691. -- enh (gil) Make double-click in open grid work like it used to. -- enh (gil) Allow sequence timing to be changed in the GUI. -- enh (craig) xSchedule Add a tooltip for where the default root web directory is located -- bug (dkulp) Fix problem writing to fseq files that are larger than 2GB -- enh (keith) Add the Shape Effect -- enh (keith) Change value curves to use the true values of the setting they control. This is major heart surgery once you save a sequence with a value curve in it in this version we strongly recommend you dont load it again in an older version of xlights. -- enh (keith) Increase maximum number of nodes per arch -- enh (keith) Increase maximum file size backed up 2017.23 Aug 15, 2017 -- enh (dkulp) Add ability to specify starting location and direction for circle model -- enh (keith) Add ability to manual edit effect timing - right click on an effect to access it -- bug (keith) Fix model group panel no longer to able to repeatedly add/remove models using button -- bug (keith) Fix scheduler does not properly restore from an interrupted schedule -- bug (keith) When adding timing tracks only add them to master + current view -- bug (keith) Fix some drag and drop anomalies on display elements -- bug (keith) Add some SDL logging to track down OSX audio not playing bug -- enh (keith) Fine tune AC UI ... try to make it more intuitive -- bug (keith) Fix handling of expansion boards on the falcon -- enh (keith) Allow AC sequencing on nodes -- enh (keith) Some check sequence additions -- bug (keith) Fix model rename breaks submodels
  7. xLights release 2017.22 With this release we go back to BETA quality. BETA means we do not expect any new crashes and all of your sequences work as before. The previous two releases were marked as ALPHA as we were releasing many changes for AC sequencing. Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.22 Aug 06, 2017 -- bug (gil) Fix timeline display for sequences greater than an hour. Fixes #811. -- bug (dan) Prevent a GIF with 0 frame time hanging xlights -- enh (keith) Test tab auto turn on -- bug (keith) Fix on exit test tab doesnt turn back on output to lights correctly -- enh (keith) Test tab remembers test settings between sessions -- bug (keith) Fix change name of model causes loss of model selection -- enh (keith) Improve model naming when copying or adding new models -- bug (keith) Fix cascade again ... it will work someday -- bug (keith) Fix failed backup in some subfolders -- enh (keith) Add remove unused layers to row heading right click menu -- bug (keith) Prevent errors pasting models with illegal data -- bug (keith) Fix backup not working for directories with . in the name -- bug (keith) Fix AC cascade ... again -- enh (keith) Add controller and connection details to node layout -- enh (keith) Add ability to create a custom model from an inbuilt model -- bug (keith) Fix string count on export models csv ... make it our best guess at the number of physical light strings -- enh (keith) Make model group panel drag and drop
  8. xLights 2017.20 Keith and Gil have added a whole bunch of new features to make AC programming easier. Because this needs testing I am marking this as an ALPHA release. Everything else is normal in this release. If you dont mind finding issues with AC programming (and maybe have crashes) please test. If you want stable, wait for the next release. I have been using this release for all of Lilia's sequences, looks very good. Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.20 Jul 26, 2017 -- bug (dkulp) Old keybindings files can result in U/D/O problems when defaults are removed. -- enh (keith) Add value curves to sub-buffers -- enh (keith) Move audio file loading to its own thread to improve audio load time in scheduler. Eliminates the need to load and convert the entire file before the audio starts to play. -- bug (keith) Fix crash when importing a LOR timing track a second time. -- bug (keith) Fix check sequence erroneously flagging invalid start channel where universes are grouped as a single output. -- bug (keith) Fix value curve dialog wont accept keyboard input in text boxes and sliders -- bug (keith) Fix export models bulb counting -- enh (keith) Add simple current estimation to model export ... assumes 0.06A per node which would be normal for a typical white pixel at full power. -- enh (keith) Add a collapse all function to the row heading right click menu -- bug (keith) Fix schedule not playing past midnight -- bug (keith) Fix schedules not showing next time after they are edited -- bug (keith) Fix #876 renaming a model involved in start channel chaining breaks the chain -- enh (keith) Expand E6804 upload to also support the E682. -- enh (keith) Add decaying sine value curve -- enh (keith & Gil) Add AC Sequencing mode -- enh (keith) Add a reverse nodes button to submodel dialog -- bug (keith) Fix pixture effect position text boxes dont allow -100 entry -- enh (keith) Include some standard value curves in the distribution -- bug (keith) fix serial configuration upload to the falcon controllers. Also address expansion boards better. -- enh (gil) Add new option via menu setting so that double-click on a timing effect plays the audio for that duration. Useful for creating/adjusting lyric timings.
  9. xLights release 2017.18 numerous Vixen 2.x import issues and added some enhancements. Some more crash fixes. Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.18 Jun 29, 2017 -- bug (dkulp) Vixen import was not reading channel names/colors from profile files. -- enh (keith) Add a show all effects row header right click menu option which opens up all groups/models/strands to show all effects ... but only those that are necessary to see them all -- bug (keith) Fix some crashes when mapping due to empty lists -- bug (keith) Fix hue vc not working on layers other than zero -- enh (keith) Add splitter to mapping dialog -- enh (keith) Add splitter to sequence elements dialog. -- bug (keith) Fix test tab throws error if output to lights was already on -- enh (keith) Connect up menu items for controller upload on OSX -- enh (dkulp) Update vixen import to try and find the profile file and use the channel names from there -- bug (keith) Fix color panel value curves not setting correctly as you move from effect to effect 2017.17 Jun 19, 2017 -- bug (gil) Fix individual start channels not displaying correct numbers. -- enh (gil) Use freeform selection if selected timing track has no timing marks. -- bug (gil) Prevent overlaps of Spiral and Fan effects imported from SuperStar. -- bug (keith) Fix issue highlighted in this thread http://nutcracker123.com/forum/index.php?topic=4407.0 -- bug (keith) Fix back to back glediator effects not rendering correctly. 2017.16 Jun 13, 2017 -- bug (dkulp) Fix some resize issues in import dialog -- bug (dkulp) Fix drag/drop in import dialog (requires rebuild of wxWidgets) -- bug (dkulp) Fix sorting in available models on import dialog -- bug (gil) Correct 3D DMX model rotating opposite of other view types. -- bug (gil) Fix crash when deleting last view in the list. Fixes #869. -- enh (gil) Add ability to right-click House Preview and switch to custom previews you've created. -- enh (gil) Bars Effect: add new directions and VC to center point to allow precise motions. -- bug (gil) Fix effect preset import bug that caused old effect upgrade code to run. Fixes #863. -- enh (keith) Get Pixlite 4 controller upload working -- enh (keith) Get J1Sys P2 controller upload working -- enh (keith) Show models already used in mapping dialog -- enh (keith) Add more submodel generation options -- enh (keith) Add auto mapping for xlights/lor/vixen import ... automatically maps identical model/group names -- bug (keith) Force model start channels to be up to date if accessing functions from setup tab -- enh (keith) Add Model State to DMX model so you can use them to represent DMX channels where specific values represent specific behaviour -- bug (keith) Force new models/groups to appear immediately in sequence elements available list for master view -- bug (keith) Prevent xlights import overwriting existing effects -- bug (keith) Fix if no effects present render never ends 2017.15 May 31, 2017 -- bug (dkulp) Fix crash if submodel is part of a preview -- enh (keith) Add E6804 controller configuration support -- bug (keith) Fix errors with FPP config -- bug (keith) Fix xyzzy on matrixs on start channels other than 1 -- bug (keith) Fix triangle wave effect crash -- enh (keith) Enhance wiring view and add light background option -- bug (keith) Fix hang in blend transition -- enh (keith) Add documentation of xSchedule variables into the UI -- bug (keith) Fix some issues with layer counts in preset window -- bug (keith) Fix end channel display if multiple universes are grouped under one output -- bug (keith) Fix 64 bit vamp performance on windows 2017.14 May 17, 2017 -- enh (gil) Add additional colors to color manager. -- bug (gil) Fix Align Both Times case that was failing. -- bug (gil) Fix effect panel not updating icon when using drop-down combo. -- bug (dkulp) Fix crash if model using #x:y notation has end channel beyond end of setup. Fixes #859 -- bug (dkulp) Fix crash if expand group with submodels and model doesn't exist in sequence -- bug (dkulp) Hook up the renderDirty event to the align options and undo to render the changes -- bug (keith) Fix 64 bit stack walking on windows. -- enh (keith) Allow entering of a description for a FPP instance in the connection dialog -- enh (keith) Allow bulk uploading of sequences to all known FPP instances -- enh (keith) Add select used/unused models to Display Elements model list right click menu -- enh (keith) Add a per node option to candle effect -- bug (keith) Fix some drag and drop issues in the master view in display elements panel 2017.13 May 10, 2017 -- bug (dkulp) Only do the "outside -> in" render for the Tree model. Fixes #573. -- enh (cjd) Output status messages to commandline when run in render mode -- enh (gil) New Color Manager Dialog so user can customize colors in the program. Fixes #363. -- enh (gil) Add right-click option to correct aspect ratio of a Matrix model (equal width vs height spacing). Fixes #606. -- enh (gil) Custom model import will now keep submodels in original order instead of backwards. Fixes: 787. -- enh (gil) Allow boxed models to be sized past the window boundary. Fixes #853. -- enh (gil) Add values curves to Galaxy Effect -- bug (gil) Fix effect slider not responding after effect was moved up or down a row. -- bug (gil) Fix bug where effect align start times or end times failed to work. -- enh (gil) Add 2 new effect alignment options -- enh (dkulp) Allow reverse order for SubModel node ranges (10-5 intead of 5-10). Fixes #852 -- enh (keith) Rework sequence elements dialog box to get rid of the add window and make everything drag and -- enh (keith) Rework xlights/LOR/Vixen import mapping dialog to use drag and drop mapping -- bug (keith) Fix out of order universe handling in falcon controller upload -- enh (keith) Display model end channel in layout tab in similar format to start channel (along with absolute -- enh (keith) Add source size parameter to Liquid effect -- bug (keith) Fix group rename not fixing group names in open sequence -- bug (keith) Add back LOR import CCR level import -- bug (keith) Fix some potential crashes in FPP upload -- enh (keith) A bit of a speculative change ... optimise LOR output to only output changed data in each frame Looking at FPP and the protocol it looks like it will use and should make it run better when not every channel changes every frame. -- bug (keith) Fix crash when audio files are opened in quick succession -- enh (keith) Allow multiple import of xpresets 2017.12 Apr 30, 2017 -- bug (sean) Fix for Vamp plugins for 64 bit xLights. Web page updated to remove direct download of Vamp 2017.11 Apr 29, 2017 -- enh (sean) Include 64 bit xSchedule.exe besides 32 bit xScheduler.exe -- bug (sean) Fixed install directory for 32 bit xLights. Now files go into ../Program Files(x86)/xlights -- bug (dkulp) "Old Style" pinwheel performance degredation since 2017.05 -- bug (dkulp) ColorWash/On cycle calcs resulted in extra full on frame at end -- bug (keith) Picture effect tile down not displaying correctly -- enh (keith) Get Vamp 64 bit working on all computers -- enh (keith) Save and recall buffer, timing and color panel reset setting -- enh (keith) Add 64 bit xSchedule for windows
  10. New release 2017.10. We now have 64bit xlights available!! Thanks to Keith, Gil and Dan. New 64bit is faster than 32 bit. Latest releases are found at https://xlights.org/how-to-install-xlights-on-linux/ Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.10 Apr 25, 2017 -- enh (keith,gil,dan) New 64bit version of xLights released -- enh (gil) Add pan and tilt slew limits to DMX model. -- bug (gil) Fix default Skulltronix dmx model values not being saved in XML. -- enh (gil) Add DMX model parameter to control displayed beam length -- enh (gil/keith) Get windows 64 bit compiling reliably -- enh (keith) Add setting to exclude presets from packaged sequences -- enh (keith) Add setting to exclude audio from packaged sequences -- enh (keith) Add xmodel export of star models -- enh (keith) Add Pixlite 16 controller configuration upload -- enh (keith) Add submodel generation -- bug (keith) Make crash log filenames easier to read -- bug (keith) Fix issues with some VU meter effects on single line models -- bug (dkulp) Use buffering to write xseq files. Fixes #845
  11. SMEIGHAN

    2017.8 released

    Release 2017.8 Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.8 Apr 3, 2017 -- bug (dkulp) Fix excessive rendering when pasting effects -- enh (cjd) Add direction setting for lightning effect. Fixes #830 -- enh (keith) Add candle effect -- bug (keith) Fix superstar import picture scaling -- bug (keith) Fix LMS import into data layer off by 1 channel error -- bug (keith) Fix blanking between steps in scheduler -- enh (keith) Add timing event pulse and timing event jump 100 VUMeter effects
  12. xLights release 2017.7, New Liquid Effect! Notice almost entire release is from Keith, Thanks Keith for the continued development! Be sure to watch Keith's video explaining this new effect http://videos.xlights.org/liquid-effect-coming-soon-to-xlights_163471de2.html Latest releases are found at www.xlights.org Videos tutorials are found at videos.xlights.org Forums are located at nutcracker123.com/forum Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.7 Mar 28, 2017 -- enh (keith) Add prompted recovery of unsaved changes to rgbeffects -- bug (keith) Disable import effects if no sequence is open -- enh (keith) Add liquid effect -- enh (keith) Add ability for picture effect to play GIF files with their encoded timing and loop it -- bug (keith) Fix ArtNET universe 0 not saving -- bug (keith) Fix Glediator effect causing field errors -- enh (keith) Get x64 build working for Visual Studio. -- enh (keith) Get Vamp 64 bit working -- enh (keith) Scheduler - Add support for animated GIFs to image playlist item -- bug (keith) Scheduler - Fix crash on exit when using PJLink -- bug (keith) Scheduler - Fix matrix start channels not saving or able to set to > 100 -- enh (keith) Add export/import of matrix, tree and dmx models -- bug (keith) Fix render progress bar not pressing properly -- enh (keith) Add value curve displaying value of point under mouse even when model isnt custom -- bug (keith) Fix schedule queueing -- bug (keith) Fix schedule blend modes -- enh (keith) Code SSE instructions for scheduler blend mode. Currently disabled. -- enh (keith) Enhance FPP connect to remember multiple FPP connection details -- bug (keith) Fix bug in model state corrupting rgbeffects file -- enh (keith) Enhance schedule api to allow playlists, steps, items, schedules and buttons to be identified by id -- enh (keith) All multiple model delete on layout tab. Only prompt to confirm if sequence is open with effects on that model -- enh (keith) Add support for xschedule web API using web sockets -- enh (keith) Let user decide if background playlist should play if nothing else is playing -- enh (keith) Add spatial color curve to shimmer effect -- enh (keith) Add model size matching to layout panel model right click menu -- bug (keith) Add missing text controls to fireworks and strobe effect settings. -- enh (keith) Add new implementation of shimmer effect algorithm which is more controllable and predicatable. The old algorithm is also available. -- enh (keith) Add support for the DDP protocol http://www.3waylabs.com/ddp/ - a very light weight ethernet protocol -- enh (keith) Add model export to Minleon Network Effects Controller file which can be loaded onto SD card -- bug (keith) Fix video display in xSchedule on OSX -- enh (keith) Add custom frame rates to new sequence setup -- bug (keith) Fix triangle wave left to right not working -- bug (keith) Fix some rounding issues that was throwing video timing off when aligned to audio track. -- enh (billy) Enhance scheduler web interface. More functionality. More responsive. 2017.6 Feb 27, 2017 -- bug (dkulp) Fix xScheduler logging on OSX -- enh (keith) Add duration treatments to glediator effect -- bug (keith) Include iseq files in package sequence -- enh (keith) Add a scale but keep aspect ration option to Pictures effect -- enh (keith) Add HSV adjustment to the colour panel ... this is applied after the effect is rendered. -- enh (keith) Let the user turn on/off color panel reset when changing effects. This setting is not saved when xlights is closed. It also does not control the pallette itself -- bug (keith) Fix spatial colour curves on pinwheel using old render style -- enh (keith) Add a new sweep 3d style to pinwheel -- bug (keith) Fix projector details not saving correctly in xSchedule options -- enh (keith) Default color curves to the colour of the swatch (instead of black) 2017.5 Feb 23, 2017 -- bug (dkulp) Fix Pinwheel effects created before June 2016 -- bug (dkulp) Re-allow use of hostnames instead of IP addresses for outputs -- bug (dkulp) Fix nullptr crash if master view has models that don't exist -- bug (keith) Fix incorrect Property value count in e131 packets -- bug (keith) Fix not handling inactive controllers correctly -- bug (keith) Fix handling of Not Connected serial outputs -- bug (keith) Fix xSchedule not applying global brightness correctly -- enh (keith) Add arduino code for physical button control of xSchedule - this is available from GitHub only ... it isnt installed. -- enh (keith) Add a run process to the scheduler that does not interrupt current playlist 2017.4 Feb 18, 2017 -- bug (sean) Include latest xSchedule.exe in release. 2017.3 had old version. -- enh (dkulp) Add a couple "Per Model" render buffer styles to the ModelGroup render styles -- enh (gil) Fix effect backgrounds so that they default to first color of a gradient instead of black. Fixes #823. -- enh (keith) Let the user turn on/off buffer and timing panel reset when changing effects. This setting is not saved when xlights is closed. -- enh (keith) Add option to video effect to automatically synchronise with a video file that has been used for the sequence audio track. -- enh (keith) Remove the old scheduler -- bug (keith) Fix universe dropdown in start channel dialog did not show all universes available on an ip address if they were grouped under a single output -- enh (keith) On value curve dialog show a tooltip when manipulating a custom curve showing the real value that will be returned by the curve at the chosen point. -- enh (keith) Complete FPP Master mode in xScheduler -- enh (keith) Complete FPP Remote mode in xScheduler
  13. SMEIGHAN

    Beta or Production?

    I suggest people to always use the latest. there have been almost 400 items released since the "Production" release. until you com einto November/december , always use the latest xlights code.
  14. New release 2017.3 Latest releases are found at www.xlights.org Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.3 Feb 13, 2017 -- enh (gil) Add new Skulltronix skull display option for the DMX model. -- enh (gil) Add new 3D DMX head display option for the DMX model. -- enh (gil) Add new Servo Effect mainly for 16 bit servos but also works with 8 bit channels. -- enh (gil) Add capability to import a VSA file. -- bug (dkulp) Don't stop the timer when flipping pages. Fixes #817 -- enh (keith) Add list of referenced files to export effects -- enh (keith) Add text output to xSchedule allowing run time countdowns and text overlays -- bug (keith) Fix #814 Make video start time editable -- bug (keith) Fix #820 Fix triangle wave form in wave effect -- bug (keith) Fix end channel not updating on layout tab -- enh (keith) Add documentation of xSchedule web api to the source repository -- enh (keith) Add colour reordering as an output process in the scheduler. -- enh (keith) Add pixel reversing as an output process in the scheduler -- enh (keith) Add import to xSchedule to allow importing of xLights 4 schedules. -- enh (keith) Make LOR import more like xLights import ... using a tree rather than a grid. There is some risk this breaks "CCR" import mode in which case someone needs to send me a sample file. -- enh (keith) Make Vixen 2 import more like xLights import ... using a tree rather than a grid. -- bug (keith) Fix erasure of outputs on setup when changing to a new empty folder -- enh (keith) Give mapping files an extension (*.xmap) to make them easier to locate -- enh (keith) Allow user to specify the local IP address to use for e131/Artnet output -- bug (keith) Fix #753 Preset not showing the correct number of layers
  15. Yeah! Release 2017.1!! Thanks to Dan, Keith and Gil. Awesome job guys! This release will install two programs, xLights.exe and xSchedule.exe. Each have their own shortcut icon, if you choose to install with them. I am NOT including the 64bit xLights with this release as I am having an issue on Windows 10. It is working fine on my Windows 7 machine as 64 bits. Ill figure it out and include it in next release of 2017.2, Enjoy the new stuff from our developers:: Latest releases are found at www.xlights.org Issue Tracker is found here: www.github.com/smeighan/xLights/issues XLIGHTS/NUTCRACKER RELEASE NOTES: --------------------------------- 2017.1 Jan 31, 2017 -- enh (dkulp) Support groups within groups. Preview should be correct with groups within groups -- enh (dkulp) Add sequence option for allowing blending of effects between models/groups -- bug (dkulp) Fix problem in JobPool where not enough threads may be created -- bug (gil) Fix import of LOR timings during new sequence wizard. Fixes #805. -- enh (gil) Increase DMXModel selection area hotspot. Fixes #795. -- bug (gil) Fix blue screen crash when turning off outputs while using LOR USB dongle. Fixes #797. -- bug (gil) Fix forcing of color for RGB nodes in LMS import. Red and Blue were swapped. -- enh (keith) Add xSchedule -- enh (keith) Refactor output processing. This should generally be invisible other than some performance enhancements and useability enhancements on the setup tab. This includes Fix #789, #808 and #812 -- fix (keith) Fix #760 - ESEQ elispses doesnt open dialog -- enh (keith) Fix #796 - disable export effects if no sequence open -- fix (keith) Fix #785 - mac crash due to UI update on background thread in Fireworks effect. -- enh (keith) Optionally allow backup to backup xml files in subdirectories for users that dont keep their xml files in the show directory itself but a folder underneath it
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